Jet Force Gemini is a third-person shooter video game developed and published by Rare. It was exclusively released for the Nintendo 64 in late 1999 in North America, Europe and Japan. Created by the same Rare team that developed Blast Corps, the title features elements that have never been seen on the Nintendo 64, such as a no split-screen co-operative mode and a control scheme that features two ways to play the game. Jet Force Gemini shares elements with platform games,action-adventure games, and run and gun games.
Players assume the role of three members of Jet Force Gemini, the last remaining group of the once proud and strong military organization Jet Force. The main story arc encompasses the trio's quest as they try to stop the advances of the dark insect tyrant Mizar and his near limitless army. Throughout the game, the player will also have to collect several spacecraft parts and save a large number of Tribals, a group of survivors who have been enslaved and imprisoned by Mizar.
Reviews were generally positive towards the game, though not as high as Rare's other N64 games such as GoldenEye 007 and Banjo-Kazooie. Praise was given to its graphics, sound and originality, while criticism was levelled at the game's difficult controls and insistence on having to save every Tribal to fully complete the game. Jet Force Gemini is frequently regarded as one of the most innovative and original games of its era.