GoldenEye 007 | |
GoldenEye 007's North American boxart. | |
Developer | Rare |
Publisher | Nintendo |
Release dates | August 23, 1997 (JP) August 25, 1997 (NA) August 25, 1997 (EU) |
Genre | Shooter |
Modes | Single player, Multiplayer |
Platforms | Nintendo 64 |
GoldenEye 007 is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64, and is based on the 1995 James Bond film, GoldenEye. The game is rated T for Teen.
The game has received very positive reviews and sold over eight million copies. It is considered an important title in the development of first person shooters, and has become particularly well-known for the quality of its multiplayer deathmatch mode, as well as its incorporation of stealth and varied objectives into its single player missions.
GoldenEye 007 was followed by a spiritual successor, Perfect Dark, also developed by Rare. The commercial successor was Tomorrow Never Dies, developed by Electronic Arts for the PlayStation.
Levels[]
Single-Player[]
Bonus Levels are in italics.
Arkhangelsk: Byelomorye dam
Arkhangelsk: Chemical Warfare Facility #2
Arkhangelsk: Service Runway
Severnaya: Severnaya Installation 1
Severnaya: Severnaya Bunker Complex 2
Kirghizstan: Soviet Missile Silo
Monte Carlo: Frigate 'La Fayette'
Severnaya: Severnaya Installation 2
Severnaya: Severnaya Bunker Complex 2
St. Petersburg: Statue Park
St. Petersburg: GRU Military Intelligence Archives
St. Petersburg: St. Petersburg Streets
St. Petersburg: Disused Military Depot
St. Petersburg: Converted Missile Train
Cuba: Cuban Jungle
Cuba: Janus Control Centre
Cuba: Subterranean Caverns
Cuba: Antenna Cradle
Teotihuaca'n: Aztec Complex
el-Saghira: Egyptian Temple
Multiplayer[]
Levels in italics are only unlockable via gameshark.
Temple
Complex
Caves
Library
Basement
Stack
Facility
Archives
Water Caverns
Egyptian
Statue Park
Cradle